Nimue The Undying, JoyArt 2025 Winner: 3D Character Art
Nimue The Undying is a boss character concept I created as a guardian of the souls of the Underworld and the river Styx. This model was selected as a finalist for the JoyArt 2025 art competition in Boston and won in the 3D Character Art category. The elapsed time from modeling, optimizing, and texturing was ~3 days.
Polycount: 114,091 Future Plans: Redoing the facial retopology and posing.
Princess Peach Armor Sculpt, JoyArt 2025 Finalist
This model was selected as a finalist for the JoyArt 2025 art competition in Boston.
Polycount: 55,811 Future Plans: Redoing the facial retopology and applying textures to the posed version.
Jora, JoyArt 2024 Finalist
Jora is a character I created for "Jora and the Four Seasons", a project I'm currently developing in Unreal. This model was selected as a finalist for the JoyArt 2024 art competition in Boston.
The Queen Bee, JoyArt 2024 Finalist
A character developed for "Jora and the Four Seasons" that will be implemented in upcoming updates. This model was selected as a finalist for the JoyArt 2024 art competition in Boston.
Mira - The Priestess, JoyArt 2024 Finalist
Mira is a character I designed for "Juicebox RPG" and am modeling for Rigs of Color, a project that provides high quality free rigs of character of color for usage in education and animation.
My next phase of development will heading into retopo and polish.
This model was selected as a finalist for the JoyArt 2024 art competition in Boston.
Hayley the Vampire Slayer
Hayley is a character I designed for "Juicebox RPG" while playing around with the idea of "the rose's thorns". This inspired her weapon and overall personality.
Hand-painted Self Portrait
A stylized hand-painted portrait modeled in ZBrush and textured in Substance Painter.